was modeled on Spacewar! It was called Computer Space, and it fared poorly among the general public because of its difficult controls. The first coin-operated arcade game A coin-operated video game placed in public establishments. Those with access to computers were quick to utilize them for gaming purposes. Most computer users worked or studied at university, business, or government facilities. In the early ’70s, very few people owned computers. This scene was describing Spacewar!, a game developed in the 1960s at the Massachusetts Institute of Technology (MIT) that spread to other college campuses and computing centers. Stewart Brand, “Space War,” Rolling Stone, December 7, 1972. non-business hours) in North America hundreds of computer technicians are effectively out of their bodies, locked in life-or-death space combat computer-projected onto cathode ray tube display screens, for hours at a time, ruining their eyes, numbing their fingers in frenzied mashing of control buttons, joyously slaying their friend and wasting their employers’ valuable computer time. A 1972 article in Rolling Stone describes the early days of computer gaming: The 1970s saw the rise of video games as a cultural phenomenon. zip file containing this book to use offline, simply click here. You can browse or download additional books there. More information is available on this project's attribution page.įor more information on the source of this book, or why it is available for free, please see the project's home page. Additionally, per the publisher's request, their name has been removed in some passages. However, the publisher has asked for the customary Creative Commons attribution to the original publisher, authors, title, and book URI to be removed. Normally, the author and publisher would be credited here. This content was accessible as of December 29, 2012, and it was downloaded then by Andy Schmitz in an effort to preserve the availability of this book. See the license for more details, but that basically means you can share this book as long as you credit the author (but see below), don't make money from it, and do make it available to everyone else under the same terms. This book is licensed under a Creative Commons by-nc-sa 3.0 license.
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